[ Pobierz całość w formacie PDF ]
worth. Simply roll a die to see which Background is
but must slowly come to grips with the existence of Great
affected. Another die roll indicates what happens to that
Cthulhu and its minions. You should read the works of
Background. If the character does not have the
H.P. Lovecraft and check out Chaosium's Call of Cthulhu,
Background affected, than she goes through no change. No
an excellent source of background information on the
23
Vampire Storytellers Handbook
charts have been included for Status, Generation and additional blood point (as long as it does not take her over
Mentor, as these Backgrou nds should not change during her maximum) and has one additional point of Herd for
downtime. the upcoming adventure.
Backgrounds are not the only things affected by downtime. 8-9 Character's Herd has come down with a communicable
After all, the character does have a life. For this we have disease. If the character does feed on any member of her
added story threads. These threads, divided up by Herd for this adventure, she loses one point from Strength,
Dexterity and Stamina.
theme, allow the Storyteller to tell the player about
significant events which occurred during downtime or 10 The character's Herd has been discovered, either by
which could be turned into stories of their own. hunters, other Vampires or the members of the Herd itself.
Storytellers use these charts much like they use the ones
Influence
for Background - roll to see which theme to follow and
then roll on the theme chart. 1 -4 One of the character's main followers temporarily gains
additional power, effectively increasing the character's
One final note: please feel free to ignore the dice
influence.
altogether. If one Background change or story thread leaps
out at you, grab it and use it as you will. Do not feel bound 5-7 One of the character's main followers temporarily falls
to obey the dice. out of power, making it harder for the character to
manipulate events.
Backgrounds
8-9 Power plays among the kine cause the character to lose
some major followers, but in the shakeup which follows,
Roll - Background
new ones are gained to replace those who were lost. While
1 - Allies
the character still has the same amount of influence, decide
2-3 - Contacts
how the changes have affected it.
4 - Fame
10 Media outlets have become aware of the character 's
influence (though not the character's true nature). Unless
5-6 - Herd
the character deals quickly with this threat, her influence
7 - Influence
will suffer.
8-9 - Resources
Resources
10 - Retainers
1 -4 One of the character's Resources (car, house, bank
account) is in sorry condition. She will be unable to take
Allies, Contacts and Retainers
use it during the upcoming Story.
1 -4 Mortal is ill and will be of little help to the character in
the upcoming adventure. 5-7 Unless the character takes prompt action, she will
likely suffer a great loss of Resources. This can happen due
5-7 Mortal has been promoted or received additional
to lawsuits, bad investments, gambling or other Vampires'
training which makes him more useful to the character.
malevolence.
8-9 Mortal has moved and will be of only limited use in the
8-9 The character has impressed somebody in a position of
future.
importance. Whoever it is offers the character employment
10 Mortal has gained access to significant information
or contracts which would substantially increase her
which will be of great use to the character. Can the
income. However, if she accepts, her freedom may be
character find out about it in time?
curtailed.
10 The character has a chance to increase her Resources
Fame
(through stocks, gambling, employment, inheritance or
1 -4 Due to positive publicity, the character's fame has been
whatever), but it requires her to take some chances.
waxing. For the upcoming Story, treat him as though his
Fame were one point higher. If this gives him a six, then
Theme
almost everyone knows him.
1 - The Beast
5-7 Due to a lack of publicity, the character's fame has been
in decline. For the upcoming Story, treat her as though her 2 - Intrigue
Fame were one point lower (which could mean nobody
3 - Introductions
knows about her).
4 - Nostalgia
8-9 The character's fame has attracted the attention of
5 - Premonitions
(media representatives, advertising agencies, obsessive
fans, etc.). Whatever it is will hound the character
6 - Pursuit
throughout the next Story.
7 - Romance
10 Negative (possibly true, possibly false) information has
8 - Secrets
given the character a very bad reputation in town. Anyone
who recognizes him will be highly put out. 9 - Vengeance
10 - Weirdness
Herd
1 -4 One point worth of the character's Herd is not available
The Beast
for the adventure (a truly terrifying experience for a
At the core of Vampiric existence lurks the Beast - that
Ventrue).
inhuman creature of passion yearning to be free. While
5-7 The character's Herd increases (either due to most Humanity losses and frenzies come about during
conventioneers in town, a birth, new employees or game play, the very horror of day -in, day-out blood feeding
whatever). She begins the next adventure with one brings with it its own penalties.
24
Vampire Storytellers Handbook
1 -4 Hunting areas are becoming sparse. Character starts
Premonitions
with half the normal blood for the next adventure.
Even Vampires without the Auspex discipline know their
5-7 Hunting has become extremely difficult. Not only does
minds sometimes give them hints about the future
the character begin the next adventure with half the
Therefore, they pay greater attention to their dreams and
normal amount of blood but sh e is much more likely to
feelings of deja vu than do most mortals.
frenzy. The target number for any roll to avoid frenzy
1 -4 While passing a place, feelings of the area's importance
[ Pobierz całość w formacie PDF ]